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IntroComp 2006 Notes

by Gregory Weir

Original source

I made a series of notes as I played the games in Introcomp 2006, so that I could score them appropriately. They're after the break. Keep in mind that these are just running notes, so sometimes they're grumpy and sometimes they're wrong. I've added a final thought to each one in italics.

Child's Play

Mechs

Nothing But Mazes

Sabotage

Southern Gothic

Art of Deception

Unyielding Fury

Best of show for me would have to be Southern Gothic. I loved it, and can't wait to see more.

This article copyright © 2006, Gregory Weir

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