I have a lot of opinions about adventure games. I like to write. Ergo, I have a lot of editorials about adventure games.
No matter how many times you play your own game, you'll be hard-pressed to figure out what actual players will see when they play it.
When it comes to adventure games, the only new thing we demand from them is that their graphics be better than previous games. Shouldn't we want more?
Graphic adventure games are far from the popular genre they once were. Two articles in particular got me to thinking about why graphic adventure games are having so much trouble.
Have you ever taken a look at old adventures, just to see how they've aged? How they look depends very heavily on whether they're graphic or text adventures.
Once upon a time I wrote a very big text adventure game. Now most of my involvement with the game is done. Why, then, is moving on such a difficult thing to do?
In response to the game design section of the 4th Edition of the Inform Designer's Manual, Duncan Stevens takes a look at how the main character of a piece of interactive fiction can change the game itself.
Eric Mayer discusses his experiences with Alan and ADRIFT, and why a so-called "easier" language may be the better choice for non-programmers.
There are often discussions about how the annual interactive fiction competition should be changed. But why is the competition structured like it currently is?
A look at what it takes to be a literate player of interactive fiction, and a discussion of why anyone would bother.
Okay, 'fess up. Often when you're playing IF, you get annoyed, right? So do I. Care to see if our list of gripes match up?
Could artificial intelligence make IF better? Assuming the technical challenges presented by AI could be overcome, how much of a difference would it make in adventures? Perhaps less than we might think.
Can text adventures be used to teach English as a second language? A look at one man who's doing just that.
Could teachers help their students learn critical thinking skills from text adventures? One teacher says yes; another says no.